4. Cues
Two questions to the artist:
Q: Have you tried doing this yourself?
A: This was made in my room over the span of 72 hours for the Weekend EP Project (for which I have pursued a decididly non-traditional definition of EP!). Other than testing movements and excerpts of the recording during the creation process, no, I have not tried this out in the wild. For any of the curious among you who do try this, please send reflections, feedback, etc. to
michaelbaldwin21@gmail.com or comment here on Bandcamp.
Q: Why have you made this?
A: I made a pair of pieces in 2016 called Affective … hopes of being moved to feel … Ripples that explored what would happen if a group of ten performers wore earbuds that played back different sounds related to four basic emotions: happiness, sadness, fear, and disgust. One of the performers made the observation after the concert that they were more able to give way to their emotions and split their attention in relation to the audio recording when they were an audience member rather than a performer. Since then, I’ve variously contemplated the idea of making something that audience members could listen to during a music event that would subtly unsettle any audience/performer divide, sanctities of “musical work”, and enhance the sense of hearing and act of listening. This is my first attempt at such an aim.
The work is also inspired by a range of other influences:
⁃ something called a Re-Vibe, which is a wristband that vibrates every 5, 7, or 10 minutes as a way of refocusing attention;
⁃ an almost entirely misunderstood conversation I had with Lucy Railton about the idea of audiences and performers existing “in communion”;
⁃ Louis dHeudieres’ Laughter Studies series; the two modes in Cue, “listen” and “imitate”, are derived from Louis’ “describe” and “imitate” modes;
⁃ and Marc Codina’s Audience Relief series, which playfully engages audience members as listening-performers.